If you want to test a device enter in this page: List of devices tested and confirmed working: Written by Two Fucking Developers. October 27, October 28, Is it possible to add a compatibility table to your tip? Sure, 2fdevs! Hi robsonsobral Thank you! I've updated the function and added an online tester: Much better! To add an extra layer of control I use the HTML5 storage to detect if it is using mobile storage or desktop storage. If the browser does not support storage I have an array of mobile browser names and I compare the user agent with the browsers in the array.
Yes, it is browser-sniffing, but sometimes that is exactly what you need. Check out this post , it gives a really nice code snippet for what to do when touch devices are detected or what to do if touchstart event is called:. As per Mozilla documentation string Mobi is recommended. But, some of the old tablets doesn't return true if only Mobi is used, hence we should use Tablet string too. Similarly, for being on the safe side iPad and iPhone strings could also be used to check the device type. Knowing that TouchEvent is only for mobile devices, Maybe the simplest way could be check if user device can support it:.
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If you goto any browser and if you try to get navigator. Based on the result I'll be doing required changes. Thank you for your interest in this question. Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site the association bonus does not count. Would you like to answer one of these unanswered questions instead? What is the best way to detect a mobile device in jQuery?https://tromihnilpatoll.tk/que-es-ligar-a-un-chico.php
Ask Question. Provide a mobile URL specifically for mobile devices. This is how most major sites handle mobile devices. See m.
It is provides cross-browser DOM traversal and manipulation, simple animation and ajax between browsers, and creates a skeleton framework for plugins to build upon. Please be aware of jQuery's limitations before asking specifically for a jQuery solution. What's a 'mobile' device? Is it a device that supports touch including Chrome Pixels and Windows 8 laptops with mice?
Is it a device with a small screen what about retina iPads? Is it a device with a slow CPU? Or a device with a slow internet connection? Depending on what you want to do the answer to this question will vary.
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To target screen resolution or touch is easy. If you want to serve up smaller content or less intensive JS for some devices, then there's no silver bullet. Test for window.
People up-voting this post should consider researching more. One of the problems with sniffing for just specific devices out of the user agent is that you have to remember to update your detection when new devices come out. This isn't an ideal solution. The Dolphin browser on android does not send any of those strings! If your user is crafty enough or the developers dumb enough to change the user agent string, who cares about them So how mobile would you consider an android TV with mouse?
How mobile is a windows PC that can run in dual mode with keyboard, or as touch screen? If you did this before the iPad was invented, then you had to add it later to all your sites. Next OSs coming out: For me small is beautiful so I'm using this technique: In CSS file: So, besides hiding the container element, I also do this inside the jQuery code block above: Rather than using the above solution simply use the following: Why not: Therefore, a retina iPhone will have a width of and a height of in portrait, and a width of and a height of in landscape.
You've just reinvented window. According to Mozilla - Browser detection using the user agent: Like this: Update for Android EricL recommends testing for Android as a user agent also, as the Chrome user agent string for tablets does not include "Mobi" the phone versions do however: Thanks for the answer!
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The linked article mentions: This is much better than the other suggested solutions, it should be the accepted answer i. I could not edit my previous post. Here it is again: A simple and effective one-liner: Thus, I provide this second version, based on Julian solution: What about Windows laptops with touch screen?
The second isMobile function you provided returns true on my destop device!! Google Chrome v This is more of a isTouchSupported method not really mobile detection. Not all mobile phones have touch screens.
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Obviously, the snippet as it stands wouldn't really do anything. You ned to choose one of the 7 device options provided and use that with the. Then, once you've selected the type of device you're trying to write code for, you can insert the code you want to be executed into the if statement.
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